c0nsequences: (Default)
2016-04-14 01:16 am

Permissions Post (Driftfleet)

The Stalker has the ability to nullify magical abilities up to 2m away. Obviously, this works against all combat abilities, but I need your permission if it's going to negate a character's passive ability! Please let me know below if that's all right with you.
c0nsequences: (ooo gurl)
2016-04-10 10:56 pm

Application (Drift Fleet

OUT OF CHARACTER:
Name/Handle: Rae
Contact: red_as_ever (Plurk)
Reference: Drake
Other characters: n/a

IN-CHARACTER:
Character name: the Stalker
Character journal: c0nsequences
Series name: Warframe
Canon notes: I'm bringing him in post-Second-Dream, and his history Contains Massive Spoilers (warning, link is Super Long)

Species: Tenno (human descendant from the Orokin era)

History: The Stalker comes from a hypothetical timeline several millenia in Earth's future. Several events before the game's canon influence his character:

  • Earth's Orokin Era ended when creatures called Sentients invaded from another star system. In order to beat the Sentients, the Orokin explored a section of space called the Void, which had strange powers that repelled the Sentients. Many ships were lost in the process.
  • One ship survived its trip to the Void: a military ship inexplicably filled with children. These children all survived but were no longer human. Rather, they had strange powers, including the ability to psychically channel the Void while they dreamed. These children trained to create "somatic links" with organically-based machines called Warframes. These became known as the Tenno.
  • While the Tenno fought the Sentients, a young Sentient named Natah disguised herself as an Orokin and infiltrated their leadership. Natah was not able to keep the Tenno from pushing the Sentients out of the system; however, she managed to take control of the Tenno through their dream. On the day of their victory, the Tenno betrayed and slaughtered the Orokin.
  • The Sentients ordered Natah to kill the Tenno so that they could not be used to defeat them again. Natah refused. In order to protect the Tenno, she hid both the Warframes and their Orokin operators in cryosleep.
  • The Tenno are hidden in two places. The operators are placed in their somatic links at a place inside the Void, where the Sentients can't reach them. The Warframes are hidden in cryopods and interspersed throughout the solar system. The game begins hundreds (if not thousands) of years later, when one of these pods is discovered and opened.

That's a very tidy history, to be sure, but it leaves out one person: when Natah took control of the Tenno, she missed someone. This young Tenno witnessed the slaughter of the Orokin and avoided being placed into cryosleep. He has survived this entire time on his own, a lone Warframe lurking in the solar system in case the Tenno and the Sentients return.

He calls himself the Stalker.

By the time the game's canon starts, the Stalker has been left alone for centuries, and losing his operator in the Void has broken him. He has taken it upon himself to be an arbiter of justice in case the Tenno and their Warframes return. When the main character kills any boss, the Stalker sends them warning messages that their "actions have consequences." For each message received, the character has a higher chance of encountering the Stalker during a mission. At this time, the Stalker will exact justice, murdering them. The Stalker deals justice in the most effective way he knows.

Eventually, another Sentient comes to the solar system to oppose Natah and destroy the Tenno once and for all. This Sentient, Hunhow, needs someone who can breach the Void to destroy the operators so that the Warframes will no longer function. The Stalker agrees--by this point, he thinks that the only way to punish the Tenno as a race is to eradicate them, just as they did to the Orokin. (At this point, he may have forgotten that he even has an operator.) He comes to Hunhow, offering the head of another Warframe as proof that he is a worthy hunter. Together, the Stalker and Hunhow follow Natah into the Void in pursuit of the operators.

The first time the Stalker sees the Tenno Warframe with its operator, he hesitates to kill them; the second, he stabs the Warframe with Hunhow's Sentient sword-form. For reasons that are as of yet unexplained in canon, the Warframe comes back to life and breaks the sword apart. This somehow shatters the bond between the Stalker and Hunhow. The Stalker flees, unsure how exactly he failed to murder this particular Tenno when he has killed so many others.


Personality:

The Stalker has had several hundred years to learn to hate. It's something he's very good at. It's unclear whether he hates Natah or the Tenno more, but clearly he doesn't care. Hurting one hurts the other. His chief ambition is to destroy the Tenno. In this, he is rather self-destructive. Fighting the Tenno pushes him to the brink of destruction several times, and he is theoretically willing to sacrifice his own operator if it will eliminate the rest of them.

HOWEVER. In Drift Fleet, the Stalker will not be porting in with his Warframe, his related abilities, or his weapons. The above description is an important aspect of his personality, but the Stalker will be extremely limited in his ability to kill. The decapitating arrows and talking broadsword will not be an issue.

The Stalker is, above all else, very good at being invisible. Other than Hunhow (and eventually Natah and the Tenno), few characters in canon seem to know that he exists. The fewer people who know he exists, the more effective he is at his work. The Stalker is a master of infiltration and subtlety. He is also very skilled at prioritizing, as he picks his targets carefully (always Tenno, never the Grineer or Corpus or Infested who the Tenno hunt). Perhaps he's good at this because he's so judgmental. The Stalker is driven by what he considers to be his own moral code. Anyone who violates this code must be watched in case there is another infraction. Too many incidents justify the removal of the problem (or: the Stalker justifies murder. Again, this is usually only for Tenno.)

When he isn't hunting, the Stalker likes to send passive-aggressive messages to his prey, reminding them that he is still watching them, and they had better be aware that their actions will have consequences. However, he usually doesn't take action until after three or more infractions.


Abilities:
Because the Stalker is coming in without his Warframe, his abilities have been modified (and significantly nerfed).
  • Dispel: the Stalker can negate magical abilities within a two-meter radius. (I am more than willing to do a permissions post for this if necessary.)
  • Invisibility: the Stalker becomes undetectable for a maximum of five seconds
  • Lockdown: the Stalker can trigger security systems within five meters of his current location
  • Enhanced pain tolerance and above-human endurance and strength

Augment Skillset: Communication (or personnel)
Sample: TDM log here